Physics Bullet

For Physics shooting, you need to create a Bullet Item, but also the bullet object itself.

To create a physical bullet, you need to create an empty object and add the Physics Bullet component and make the bullet a prefab.

Property

Description

Bullet Item

Dragging the Bullet Item.

Bullet Speed

Standard bullet speed.

Advanced Settings

Pool settings.

To add the Physics Bullet component, you need to have a Collider component in the object.

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