Throw System
Property | Description |
Input Callback | Pressed: The grenade is thrown when the throw button is pressed. Released: The grenade is thrown when the throw button is pressed. |
Throw Point | The position and rotation of the grenade at the moment of appearance is set. |
Throw Direction | The direction of the grenade's flight is set. The direction is taken by Transform.forward. |
Delay Time | The delay before the throw. |
Force | The force of the grenade throw. |
Grenade | Here we put the created grenade |
Inactive Access / Input Action Name | If you want to throw grenades without taking them out, you can enable this function and set the Input Action Name. |
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