Weapon Receiver
Output of information about weapons in the hands
This type of component is hung on the UI element and transmits information from a specific component to this UI element.
Each weapon has a HUD where the sight is located and information about the weapon, that's what we'll talk about now.
On Canvas, it looks like this :
Several text fields that will be filled with information about the weapon.
The position of the text fields can be any, adjust them as you want.
Now let's look at the components that will help display information about the weapon and its condition.
Component Name
Description
Weapon Name Receiver
Translates information about the name of the weapon from the Weapon Identifier to the UI element on which it is located in the Text component.
Weapon Type Receiver
Translates information about the type of weapon from the Weapon Identifier to the UI element on which it is located in the Text component.
Bullet Count Receiver
Transmits information about the number of bullets in the magazine from the reloading system to the UI element on which the Text component is located.
Clip Count Receiver
Transmits information about the number of bullets in stock from the reloading system to the UI element on which the Text component is located.
Fire Mode Receiver
Translates information about the type of shooting from the shooting system to the UI element on which it is located in the Text component.
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