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Aurora FPS Engine Documentation
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Aurora FPS Engine Documentation
Home
Getting Started
Player
Create Player
Configurate Movement
Configurate Camera
Input Receiver
Health System
Inventory System
Footstep Sound System
Loot System
Grab System
Remote Body
Weapon
Create Weapon
Configurate Weapon
Crosshair
Override Transformation
Custom Effects
Recoil System
Audio Event
Artificial Intelligence
Create AI
Configurate AI
Health System
Animation System
Vision
Cover System
Inverse Kinematics
Footstep Sound
Ragdoll
Way Point Map
World
Terrain Manager
UI
Weapon Receiver
Health Receiver
Loot Object Receiver
Animation
SFX
Tools
Console
Utilities
Remote Controller Sync
Other
Changelog
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Health Receiver
Displaying information about the player's health status on the screen
To display the player's health, you need to hang the
Health Slider
component on the
UI element
with the
Slider
component.
Health Slider
gets a link to the
First Person Health
component and transmits health information to the slider located on the specified
UI element
.
Name
Description
Display
Point
- the amount of health in units.
Percent
- as a percentage.
Reference
Here we put a link to the
First Person Health
component.
UI - Previous
Weapon Receiver
Next - UI
Loot Object Receiver
Last modified
10mo ago
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