π
π
π
π
Aurora FPS Engine Documentation
Searchβ¦
π
π
π
π
Aurora FPS Engine Documentation
Home
Getting Started
Player
Create Player
Configurate Movement
Configurate Camera
Input Receiver
Add New Input
Configurate Input
Input Interactions
Input Processor
Health System
Inventory System
Footstep Sound System
Loot System
Grab System
Remote Body
Weapon
Create Weapon
Configurate Weapon
Crosshair
Override Transformation
Custom Effects
Recoil System
Audio Event
Artificial Intelligence
Create AI
Configurate AI
Health System
Animation System
Vision
Cover System
Inverse Kinematics
Footstep Sound
Ragdoll
Way Point Map
World
Terrain Manager
UI
Weapon Receiver
Health Receiver
Loot Object Receiver
Animation
SFX
Tools
Console
Utilities
Remote Controller Sync
Other
Changelog
Powered By
GitBook
Input Receiver
The component responsible for the input.
Input Receiver
Property
Description
Input Actions
A link to a set of input settings.
Hide Cursor
The parameter responsible for displaying the cursor.
Previous
Π‘onfigure Zooming
Next
Add New Input
Last modified
11mo ago
Copy link