Footstep Mapping

Responsible for storing sound effects.

To create Footstep Mapping go to : Create -> Aurora FPS -> Controller -> Footstep Mapping

It is a repository for sets of sounds to play.

Here we specify a specific physical material or texture on the Terrain.

There are 3 sets of sounds for each material :

  • Step Sound

  • The sound of a jump from the surface

  • The sound of landing on the surface

In each section, we can put the number of sounds we need.

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