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Aurora FPS Engine Documentation
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Aurora FPS Engine Documentation
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Getting Started
Player
Create Player
Configurate Movement
Сonfigure Speed
Сonfigure Jump
Сonfigure Air Control
Сonfigure Acceleration
Сonfigure Crouch
Сonfigure Gravity
Сonfigure Grounded Settings
Сonfigure Roof Checker
Сonfigure Wall Checker
Advanced settings
Configurate Camera
Input Receiver
Health System
Inventory System
Footstep Sound System
Loot System
Grab System
Remote Body
Weapon
Create Weapon
Configurate Weapon
Crosshair
Override Transformation
Custom Effects
Recoil System
Audio Event
Artificial Intelligence
Create AI
Configurate AI
Health System
Animation System
Vision
Cover System
Inverse Kinematics
Footstep Sound
Ragdoll
Way Point Map
World
Terrain Manager
UI
Weapon Receiver
Health Receiver
Loot Object Receiver
Animation
SFX
Tools
Console
Utilities
Remote Controller Sync
Other
Changelog
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Сonfigure Speed
Configuration of player controller movement speed.
For setup player movement speed go to the:
First Person Controller
(component)
-> Controller
(tab)
-> Locomotion Settings
(expand foldout)
Locomotion settings in First Person Controller component
Property
Description
Movement Type
In the movement type, you can select the type that will be the default.
Walk Speed
The speed at which the player is walks.
Run Speed
The speed at which the player runs.
Sprint Speed
The speed at which the player sprints.
Crouch Speed
The speed at which the player walks in a crouch.
Zoom Speed
The speed at which the player moves in the zoom.
Crouch Zoom Speed
The speed at which the player crouches in the zoom.
Backwards Speed
Percentage of full speed when moving backwards.
Side Speed
Percentage of full speed when driving sideways.
Player - Previous
Configurate Movement
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Сonfigure Jump
Last modified
1yr ago
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