First Person Controller (component) -> Controller (tab) -> Jump Settings (foldout)
The power with which the player jumps.
This is the time when the player can stay above the abyss from the moment of separation and make a jump.
Jump In Air
Checkbox for enabling mid-air jumps and selecting their number.
Indulgence Time is needed to give the player time to jump after he is no longer on the ground. The time begins to be read after the player is not on the ground. If the value is 0, there will be no indulgences, as if it is realistic.